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Key Digital Innovations for Today’s Education Professionals

Ask a Tech Teacher

6 Key trends in education to be looking at, from the Ask a Tech Teacher team: Key Digital Innovations for Today’s Education Professionals The digital transformation is underway, and while its impact on society is undeniable, education is among the most disproportionately affected areas.

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Game Based Learning and Gamification in Maths teaching

Scientix

Gamification, on the other hand, does not act in general on the way in which a problem is solved, but it is a way of assessing (often, informally) the skills acquired by students: often a prize is raffled off which is given to those who solve a proposed problem in the shortest time or in the most efficient way.

educators

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Simulations as a Teaching Strategy

Ask a Tech Teacher

Simulations and games have grown from rote drills using a computer to challenging learning experiences for students that hone problem-solving and critical thinking skills. This is certainly prominent in the workplace, where some 90% of employees say that gamification makes them better at their job and more productive at work.

Teaching 374
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8 Practical Ways to Use AI in Learning

Ask a Tech Teacher

Every year, education finds new ways to make learning more inclusive and diversified. Ask a Tech Teacher contributor, Kamy Anderson has eight practical ways to use AI in learning: Artificial intelligence (AI) is disrupting the education industry. 3. Gamification. Then again, not all students thrive on gamification.

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New Ways to Gamify Learning

Ask a Tech Teacher

But those webtools exemplify where the gamification of education started. Let me step back a moment to explain the SAMR Model as it applies to the use of technology in education. More on SAMR and Gamification. Maybe Vocabulary.com and its spelling games come to mind next. What more could you ask?

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STEM-in-Action: How Video Games Can Bring STEM Concepts to Life

PCS Edventures

And for us educators, how can we not get excited about all the STEM connection opportunities? Video games are the ultimate game-changer in education! Just ask educators who have used our Discover Blocksmith: 3D Coding & Design program with their learners. Gaming offers something for everyone. Video games do this masterfully.

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Kid-created Games That Teach

Ask a Tech Teacher

Solutions to this problem abound but one of the most popular with K-16 educators — because it works — is to gamify learning. Wikipedia defines “gamification” as: “an educational approach to motivate students to learn by using video game design and game elements in learning environments.

Teaching 190