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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

ED Surge

CoCo is still in its beta phase, being tested out by educators from 65 different countries. As one educator writes about their experience with the tool, there are no individual user profiles, no way to collect likes and no followers — basically, no emphasis on comparison. A softer, more nuanced form of gamification is on the rise.

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5 Strategies for Inspiring an Inclusive STEM Culture in Your School

CoderZ

In order to support a diverse educational community, it’s crucial that schools find ways to foster inclusivity across the curriculum. Diversity and inclusion are particularly important in STEM (Science, Technology, Engineering, and Math) disciplines, where minority groups are systemically underrepresented.

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educators

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Will AIs Take All Our Jobs and End Human History—or Not? Well, It’s Complicated…

Stephen Wolfram

Sales or education jobs where one wants “human persuasion” or “human encouragement”. For example, something that in the past needed “human persuasion” might be “automated” by something like gamification—but then more of it can be done, with new needs for design, analytics, management, etc. So what does this mean for education?

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Remembering the Improbable Life of Ed Fredkin (1934–2023) and His World of Ideas and Stories

Stephen Wolfram

Rick is doing great (at 15) despite his unorthodox education. There’ll be more specialized sessions exploring > implications and applications in areas such as computer science, > biology, social science, physics, mathematics, philosophy, and future > of technology.