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Can gamification improve students’ motivation and problem-solving skills?

Scientix

One such study was conducted to investigate whether gamification can improve students’ motivation to learn physics and problem-solving skills. The action research was conducted with 21 students in 10 th grade, most of whom have a low academic achievement and a general lack of interest in learning natural science subjects.

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From Scientist to Shareholder: Why do it?

Scientix

In Natural Sciences, students often struggle to understand and apply science topics, and have difficulties imagining or realizing their importance and application in real life. This was therefore a useful educational tool to supplement the materials we have covered. A generation of natural-born gamers.

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Will AIs Take All Our Jobs and End Human History—or Not? Well, It’s Complicated…

Stephen Wolfram

Sales or education jobs where one wants “human persuasion” or “human encouragement”. For example, something that in the past needed “human persuasion” might be “automated” by something like gamification—but then more of it can be done, with new needs for design, analytics, management, etc. So what does this mean for education?

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