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Can gamification improve students’ motivation and problem-solving skills?

Scientix

One such study was conducted to investigate whether gamification can improve students’ motivation to learn physics and problem-solving skills. The action research was conducted with 21 students in 10 th grade, most of whom have a low academic achievement and a general lack of interest in learning natural science subjects.

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From Scientist to Shareholder: Why do it?

Scientix

In Natural Sciences, students often struggle to understand and apply science topics, and have difficulties imagining or realizing their importance and application in real life. A generation of natural-born gamers. Gamification works well with the young generation. Career choice. About the authors.

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Will AIs Take All Our Jobs and End Human History—or Not? Well, It’s Complicated…

Stephen Wolfram

For example, something that in the past needed “human persuasion” might be “automated” by something like gamification—but then more of it can be done, with new needs for design, analytics, management, etc. Processes in nature—like, for example, the weather—can be thought of as corresponding to computations.

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