Remove Accessibility Remove Gamification Remove Primary Remove Technology
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6 Websites that Explain Elections

Ask a Tech Teacher

The first few explain elections in general and the next teach the process through gamification. C-Span provides Americans with access to live gavel-to-gavel proceedings of the U.S. To educators and students, C-Span is as close to a primary source as is possible without actually attending these government events.

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8 Websites that Explain Elections

Ask a Tech Teacher

The first five explain elections in general and the next three teach the process through gamification. C-Span provides American’s access to the live gavel-to-gavel proceedings of the U.S. C-Span resources can be accessed directly from the website or via a downloadable radio app, iTunes, iPhone, Android, or Blackberry.

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12 Websites that Explain Elections

Ask a Tech Teacher

The first five explain elections in general and the next three teach the process through gamification. C-Span provides American’s access to the live gavel-to-gavel proceedings of the U.S. C-Span resources can be accessed directly from the website or via a downloadable radio app, iTunes, iPhone, Android, or Blackberry.

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What is the 21st Century Lesson Plan?

Ask a Tech Teacher

Technology and the connected world put a fork in the old model of teaching–instructor in front of the class, sage on the stage, students madly taking notes, textbooks opened to the chapter being reviewed, homework as worksheets based on the text, tests regurgitating important facts. Did I miss anything? Our classrooms are more diverse.

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Building Born Accessible Games

Magic EdTech

Gamification is the application of game elements and game-inspired design to learning content. The initial goal of gamification is to immerse students in course content and encourage collaboration among students. Gamification for an Inclusive Learning Environment. Taking Learning Games Beyond 2022.

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3 Creative Teaching Resources That Save You Time and Money

Ask a Tech Teacher

Adopting Apps That Amplify Learning Efficiency Incorporating technology into your classroom doesn’t necessarily require a hefty investment. The basic plan is free, which allows you to create engaging quizzes that students can participate in using any device with internet access.

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Building Born Accessible Games

Magic EdTech

Gamification is the application of game elements and game-inspired design to learning content. The initial goal of gamification is to immerse students in course content and encourage collaboration among students. Gamification for an Inclusive Learning Environment. Taking Learning Games Beyond 2022.