Remove Critical Thinking Remove Deep Learning Remove Gamification Remove Research
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Infusing Games in Learning: Key Advantages

Magic EdTech

Imagine if this level of passion and excitement can be diverted into learning!! Games have the potential to engage students in deep learning. Research has identified games as extremely powerful tools for modern-day teaching, learning, and assessments. Game based learning’ and ‘Gamification’.

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What is the 21st Century Lesson Plan?

Ask a Tech Teacher

To focus on the over-arching concepts above, make learning platform-neutral. For example, when teaching spreadsheets, make the software or online tools a vehicle for practicing critical thinking, data analysis, and evidence-based learning, not for learning one brand of software or a particular spreadsheet tool.