Remove Creativity Remove eLearning Remove Gamification Remove Primary
article thumbnail

Building Born Accessible Games

Magic EdTech

Gamification is the application of game elements and game-inspired design to learning content. The initial goal of gamification is to immerse students in course content and encourage collaboration among students. The initial goal of gamification is to immerse students in course content and encourage collaboration among students.

article thumbnail

Building Born Accessible Games

Magic EdTech

Gamification is the application of game elements and game-inspired design to learning content. The initial goal of gamification is to immerse students in course content and encourage collaboration among students. The initial goal of gamification is to immerse students in course content and encourage collaboration among students.