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Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. While gamification is incredible, accessibility is often lost within programs like this. Accessibility is ensuring the game is usable for students regardless of their abilities and the accommodations that they may require.

article thumbnail

Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. While gamification is incredible, accessibility is often lost within programs like this. Accessibility is ensuring the game is usable for students regardless of their abilities and the accommodations that they may require.