Thu.Mar 14, 2024

article thumbnail

We Know How Much Planning Time Teachers Get on Average. Is It Enough?

ED Surge

Given the amount of planning time he has each day, along with the assistance of an AI-powered app, Robert can easily turn a hard copy reading passage and questions into an interactive quiz for the students in his elementary classroom. Parsing education data into snack-sized servings. But if he wanted to design something more engaging, where the kids are making cutouts or drawing as part of the lesson, well — there’s just not enough time in his 45-minute conference period to design that.

article thumbnail

Unleashing the Learning Potential of Classroom Focus Walls

Teach Hub

Focus walls have emerged as an effective tool in today’s classrooms , and for good reason. They provide a vibrant visual representation that can capture the student’s attention and deepen their understanding of the material. They serve as both an anchor and a reference point for students, offering an interactive and engaging learning experience.

educators

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Transforming Education at Horizon Christian Academy with Boxlight Technology

Box Light

Horizon Christian Academy (HCA) in Cumming, GA, embarked on a journey to integrate interactive technology into its educational framework, enhancing student engagement and learning outcomes.

article thumbnail

The Difference between “Doing Projects” and Project Based Learning

Starfish Education

Learn the differences between just doing projects with your students and implementing project-based learning (PBL) in your classroom.

article thumbnail

Can Brain Science Actually Help Make Your Training & Teaching Stick?

Speaker: Andrew Cohen, Founder & CEO of Brainscape

The instructor’s PPT slides are brilliant. You’ve splurged on the expensive interactive courseware. Student engagement is stellar. So… why are half of your students still forgetting everything they learned in just a matter of weeks? It's likely a matter of cognitive science! With so much material to "teach" these days, we often forget to incorporate key proven principles into our curricula — namely active recall, metacognition, spaced repetition, and interleaving practice.

article thumbnail

A Leadership Blueprint for Growth and Success

Middle Web

Whether read individually or as a group study, Melissa Collins’ book will help educators understand the growth cycle of a teacher leader and to reflect on their own experiences. Collins includes teacher leader roles beyond the classroom, notes reviewer Stacy Haynes-Moore. The post A Leadership Blueprint for Growth and Success first appeared on MiddleWeb.

More Trending

article thumbnail

STEAM and tinkering: a successful connection

Scientix

CC-BY, provided by the author Some STEAM topics related to physics, for example, motion, friction, acceleration etc. and related to Genetics, for example protein and DNA structure, can be difficult to understand for 12-13 year-old students or sometimes even boring. Starting from that I decided to use a different approach more engaging and more motivating: tinkering!

Physics 67
article thumbnail

Getting Ready for the Upcoming Solar Eclipse

Teach Science for All

There will be another solar eclipse (we just had one in the fall of 2023) coming up on April 8th, 2024 and millions across a swath of North America are gearing up to witness the extraordinary celestial spectacle.

Science 52
article thumbnail

Mar 14, Determining the Symmetry of a Curve Algebraically

Online Math for All

Determining the Symmetry of a Curve Algebraically

Algebra 52
article thumbnail

Mar 15, Average Rate of Change of a Function

Online Math for All

Average Rate of Change of a Function

52
article thumbnail

Harnessing The Power Of Math Manipulatives

Mathematics, a subject steeped in abstract concepts, often poses challenges to students, especially those in grades 5-10. But imagine a bridge that transformed this intricate maze into an interactive adventure.