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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

ED Surge

By the end of the year, the Dhariwals had created a working prototype for CoCo Learn , which they describe as “a real-time, co-creative platform for young people.” But even as gamification has become a shorthand for engagement, edtech companies have found it challenging to draw a clear distinction between learning and just having fun.

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CoderZ League World Championships – Congratulations Winners Fall 2022

CoderZ

Igniting a Passion for Computer Science, CoderZ League Takes Gamified Learning to the Next Level Creating buzz and excitement around computer science, CoderZ League helps build momentum and turn up the notch on enthusiasm and engagement in the classroom. students with special needs, English Language Learners, etc.)”.

educators

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Is Cue Robot In Education The Next Big Thing? Superb Tips to Use Coding Robot

STEM Education Shopping

Cue robots are created by Wonder Workshop and designed for use in computer science classes. Using cue robots in education has become increasingly popular due to their advanced Bluetooth capabilities that allow them to connect directly to computers or tablets. What Are The Benefits Of Using Cue Coding Robots In The Classroom?

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Remembering the Improbable Life of Ed Fredkin (1934–2023) and His World of Ideas and Stories

Stephen Wolfram

Indeed, so confident was he of his programming prowess that he became convinced that he should in effect be able to write a program for the universe—and make all of physics into a programming problem. It didn’t help that his knowledge of physics was at best spotty (and, for example, I don’t think he ever really learned calculus).